Martin Häger
Full-stack software developer with DevOps experience. Blogging about programming, video games, music, electronics engineering, and all things DIY.

Playlog December 2018: Grim Fandango Remastered
Published on December 21st 2018

Grim Fandango remains one of my all-time favorite video games, and the remaster stays true to the original. The setting, music, and writing are superb. It oozes charm, creativity, and a sense of atmosphere that sets it apart from many other adventure games. But the faithful recreation leaves several gameplay aspects showing their age.

gfs 419299 2 5
The humor is on point.

Inventory management is slow, some lengthy transitions between screens are unskippable, and some of the most obtuse puzzles created by LucasArts in the 90's are still in this game. But despite its flaws, it's still an amazing experience!

Enjoyed this post? Got feedback? Consider following @kvadevack for the latest updates.

This post is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

© Martin Häger, 2018 - 2021.

v1.5.12 (changelog). Built with GraphQL, React and Semantic UI.